Onebrief
AI-powered operational planning software for military staffs
Onebrief builds collaboration and AI-powered workflow software for military headquarters, replacing slow slide-heavy processes with real-time planning and decision tools. It serves U.S. military commands and allies, operating on classified networks like NIPR, SIPR, and JWICS. This enables faster decisions, scales staff output, and provides decision superiority in modern warfare.
Staff Game Engine Engineer
Lead technical vision and architecture for AtomEngine, a scalable cloud-based simulation and modeling platform. Own core engine systems, drive cross-team initiatives, and mentor engineers on performance-critical game engine development.
Partner Engagement Manager
Own customer relationships at senior military commands, drive product adoption and renewals, and serve as the voice of the user to the product team. Requires TS/SCI clearance and deep experience in military headquarters operations.
Staff Infrastructure Engineer
Staff Infrastructure Engineer building and operating secure cloud-native and edge platforms for military collaboration software. Requires 5+ years production infrastructure experience, deep Kubernetes expertise, and ability to obtain SECRET clearance.
Principal Infrastructure Engineer
Principal Infrastructure Engineer building and operating secure cloud-native and edge platforms for military collaboration software. Requires 8+ years production infrastructure experience, deep Kubernetes expertise, and ability to obtain SECRET clearance.
Platform Engineering Manager
As the Engineering Manager for the Platform Team, you will lead and mentor a team of Platform Engineers, owning the infrastructure layer that enables the company to move quickly and securely. You will define methodologies for software delivery in various environments and ensure tooling drives developer efficiency and meets security requirements.
Operations Manager, MCLOG
The Operations Manager, MCLOG will own the customer relationship, expand product usage, and ensure renewals and expansions. This role requires mastery of operational planning at multi-star headquarters and strong technical skills to support military customers.
Operations Manager
The Operations Manager will own the customer relationship, drive product usage, and ensure renewals and expansions within major military headquarters. This role requires mastery of operational planning, technical savvy, and the ability to navigate large government organizations.
Senior Release Engineer
As a Senior Release Engineer, you will design, maintain, and improve deployment processes, build and scale CI/CD systems, and manage production environments. You will partner with engineering teams to eliminate bottlenecks and enhance platform resilience.
Partner Engagement Manager, Fort Belvoir
Own the full customer relationship at Fort Belvoir, driving adoption of collaboration/AI workflow software across military staffs while communicating user needs to product and supporting renewals. Requires TS/SCI clearance and deep expertise in multi-star headquarters planning.
Game Software Tester, Battle Road [Orlando]
Game Software Tester responsible for testing AtomEngine's ModKit, performing load/stability/functionality testing, and creating test plans. Requires 3-5 years of video game QA experience and hobbyist game development skills.
Game Software Tester, Battle Road [Fort Leavenworth]
Game Software Tester role focused on testing AtomEngine's ModKit, creating war-game scenarios, and performing load/stability/functionality testing. Requires 3-5 years game QA experience, GDScript/Unreal Blueprints familiarity, active Secret Clearance, and onsite work in Fort Leavenworth 3 days/week.
Staff Game Play Engineer, Battle Road
Senior technical leader owning gameplay systems architecture for AtomEngine, a proprietary cloud-based game engine. Sets technical direction, mentors engineers, and ships live service games at scale using Godot, GDScript, and C++.
Game Play Engineer, Battle Road
Build and optimize gameplay systems and player-facing features for AtomEngine, a scalable cloud-based simulation platform, using Godot, GDScript, and C++. Requires 3+ years of game engine experience shipping live service games.
Engineering Manager, Delivery
Lead a cross-functional Delivery team responsible for CI/CD, release automation, and security controls for mission-critical software deployments in regulated environments. Requires 5+ years of engineering management experience and strong GitOps expertise.
Staff Design Engineer
Design Engineer bridges product design and frontend engineering by prototyping, validating, and implementing high-fidelity UI systems for data-dense military planning tools. Requires 10+ years experience with interactive UIs, APIs, design systems, and Figma-to-code translation.
Staff Product Designer
Staff Product Designer solves complex military planning problems through UX/UI design, user research, and design systems for an AI-powered workflow tool. Collaborates with PMs, engineers, and military users; requires deep systems thinking and defense tech interest.
Customer Success Engineer, Battle Road
Deploys and configures AtomEngine simulation platform in military training environments, troubleshoots issues live, presents to senior officers, and provides technical training. Requires 3+ years software experience, programming proficiency (C#/Python/C++), Secret clearance, and onsite work at Ft. Bragg.
Senior Site Reliability Engineer (Arlington, VA)
Senior SRE owns reliability, scalability, and security of mission-critical deployments in DoD on-prem and AWS environments. Leads incident response, builds observability with Prometheus/Grafana, automates IaC with Terraform/Ansible, requires 5+ years experience and active Top Secret clearance.
Customer Success Engineer, Battle Road
Deploys and configures AtomEngine simulation platform in military training environments, troubleshoots issues live, and trains stakeholders. Requires 3+ years software engineering experience, programming proficiency (C#, Python, etc.), Secret clearance, and up to 50% travel.
Outcome Engineer - Experienced Professional
Builds AI engineering platform with multi-agent systems, automated governance, context/memory infrastructure, evaluation frameworks, and self-healing loops to enable infinite execution and agentic workflows for military planning software.
Outcome Engineer - Early in Career Professional
Builds AI agentic platforms including multi-agent orchestration, governance, context/memory systems, evaluation frameworks, and self-healing loops to enable infinite execution and autonomous software development. Requires active experience building and deploying agentic apps with intense collaboration.
Staff Software Engineer, Full-stack
Staff full-stack engineer leads complex multi-team initiatives, sets technical direction for user-facing and platform architecture, and mentors engineers. Requires 12+ years experience in B2B SaaS, strong problem-solving, and hands-on work across TypeScript/React/Node stack.
Senior Software Engineer, Full-stack
Senior full-stack engineer owning team-level architecture and delivering real-time collaboration features, interactive UIs, and high-trust workflows. Requires 6+ years experience in B2B SaaS, strong problem-solving, and expertise in TypeScript/React/Node stack.