Deploys and configures AtomEngine simulation platform in military training environments, troubleshoots issues live, and trains stakeholders. Requires 3+ years software engineering experience, programming proficiency (C#, Python, etc.), Secret clearance, and up to 50% travel.
150k – 185k/yr
Remote3+ YOESupport Engineering
About the role
What You Will Do
Deploy AtomEngine into live military training environments, including classified and air-gapped systems
Configure and adapt entities, behaviors, and operational scenarios to reflect real-world requirements
Troubleshoot technical issues in real time during high-visibility exercises, sometimes in front of large audiences
Stand in front of officers, colonels, and generals to explain system behavior, answer questions, and build trust
Teach technical concepts clearly to mixed technical and non-technical audiences, helping military stakeholders understand not just how the platform works, but why it works
Lead or support training sessions, workshops, and instructional blocks as adoption scales
Engage constructively with key stakeholders and respond to challenging questions with clarity and professionalism
Translate real-world friction into actionable feedback for Product and Engineering
Improve documentation and repeatability so deployments scale over time
Travel up to 50%
What We Look For
3+ years of professional experience in a software engineering, solutions engineering, or technical customer-facing role involving hands-on development
Demonstrated experience writing and maintaining production-quality code, including extending existing frameworks, SDKs, or plugin systems
Proficiency in at least one general-purpose programming language used for application or game-adjacent development (e.g., C#, Python, C++, GDScript, or similar)
Strong systems thinking and understanding of modular, maintainable software design
Comfort working with customers face-to-face to debug, iterate, and validate solutions in real-world environments
Self-directed and effective in fast-moving, ambiguous environments
Active Secret or Top Secret security clearance
Prior military experience
Willingness and ability to travel up to 50%
Preferred Qualifications
Experience presenting or teaching technical concepts to large groups
Experience in modeling, simulation, game engines, or defense-related systems
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