Designs and ships high-quality features for Figma's core products including Editor, AI, Interactivity, Design Systems, and Dev Tools. Collaborates with PMs, engineers, and researchers; requires 3+ years UX/UI experience with strong prototyping and systems thinking.
164k – 294k
Remote3+ YOEProduct Design
About the role
What you'll do at Figma:
Contribute to overall strategy and decision-making about product direction
Help deliver and refine clear storytelling around product needs and opportunities
Work cross-functionally with product management, engineering, design, and research peers
Create and iterate on flows, prototypes, and high-fidelity visuals, as well as provide thoughtful feedback for others doing the same so you can all do your best work
Design and ship high-quality features and product improvements in Figma's core product surfaces
Contribute to our design org's culture by participating in design critiques, mentoring peers, and sharing best practices across teams
We'd love to hear from you if you have:
3+ years of experience designing UX and UI for a software product of similar scale and complexity
Great attention to detail and a strong eye for visual craft, such as composition, typography, and layout
Fluency in interaction design and prototyping, to express and refine nuanced design decisions
A track record of independently driving design processes from discovery through launch—balancing user needs, technical constraints, and business goals
The ability to guide decision-making with structured thinking, clearly articulated rationale, and user-centered research
A knack for figuring out ambiguous problems in complex systems, and shaping them into simple solutions with clear goals
Experience researching, prototyping, or building products with AI and other emerging tools to uncover new patterns for creativity and collaboration
While it's not required, it's an added plus if you also have:
Familiarity with web technologies like HTML/CSS, prototyping tools such as Origami, or advanced Figma features like Auto Layout, Variables, and Components
A design/development hybrid background, or experience building websites or apps
A history of working on canvas-based interfaces or tools that support creative workflows
Prior work involving design systems, like creating, maintaining, or contributing to a design system
Skills
FigmaPrototypingInteraction DesignUX DesignUI DesignHTMLCSSAuto LayoutVariablesDesign Systems
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