Software Engineer — GPU Networking & Distributed Systems
Software engineer architecting GPU networking software with RDMA for distributed AI inference. Optimizes communication for H100/Blackwell clusters, WideEP, and serverless LLM startups using C++/Python and NVIDIA tools.
150k – 250k/yr
On-siteBackend Engineering
About the role
What You'll Do
Make RDMA First-Class: Integrate RDMA/RoCE/InfiniBand into inference stack for bandwidth/latency improvements.
Optimize Distributed Inference: Implement networking for Disaggregated KV Cache Offload and WideEP across NVLink/InfiniBand.
Enable Serverless-Grade Startup Speeds: Work on checkpointing/storage for sub-10s startup of trillion-parameter models.
Deep-Dive into Hardware: Characterize H100/H200, B200/B300, GB200/300 NVL72 clusters with acceptance tests.
Build Observability: Design tools for packet flow, congestion, bandwidth visualization.
Optimize Kernels: Use NCCL, NVSHMEM; write custom communication kernels.
Who You Are
Deep experience with high-performance networking (InfiniBand, RoCE v2).
Fluent in C++ or Python, understanding NVIDIA memory hierarchy (H100/Blackwell).
Comfortable diving into TensorRT-LLM source, custom bindings, NVLink debugging.
Know when to use/build custom solutions beyond standard tools.
Highly Preferred
Deep knowledge of NCCL, NVSHMEM, UCX.
Experience with GPUDirect Storage (GDS), Weka/3FS.
Familiarity with TensorRT-LLM, vLLM, Sglang.
Running low-level benchmarks for hardware qualification.
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