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YeetYeetChicago, IL

Frontend Engineer

Builds performance-critical canvas-based UI for visualizing massive data streams in the browser, optimizing rendering loops, memory, and low-level web APIs for incident response tools. Requires expertise in TypeScript, React, Canvas/WebGL, and measurable performance metrics.

Salary not listed
On-siteFrontend Engineering

About the role

Responsibilities

  • Architect frontend solutions with data pipelines, rendering loops, and memory constraints in mind for a canvas-based app that ingests and visualizes huge streams of data.
  • Build performance-critical frontends ensuring smooth rendering and responsiveness.
  • Make decisions impacting user experience during incidents, working close to the browser's low-level engine.

Requirements

  • Strong grasp of data structures and algorithms.
  • Expressive TypeScript usage with strong type system knowledge.
  • Fluency in low-level web APIs (e.g., OPFS, OffscreenCanvas, Web Workers).
  • Experience with React, Canvas, WebGL, or raw DOM manipulations for performance.
  • Focus on measurable performance: frame budgets, memory profiles, flame graphs.

Nice To Haves

  • Experience with WebAssembly (WASM) for data-heavy or compute-bound tasks.
  • Familiarity with bundling and build tooling (Webpack, Vite, Rollup).
  • Background in usability/UX for data-dense applications.
  • Deep knowledge of React internals including scheduler.

Skills

TypeScriptReactCanvasWebglWeb WorkersOffscreencanvasOpfsWebassemblywebpackVite
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