Product Designer, Youth
Staff-level product designer shaping safe, trustworthy AI experiences for young people and K–12 education. The role leads zero-to-one product design, partners cross-functionally, and requires exceptional interaction and visual design craft in sensitive, high-trust contexts.
About the job
Responsibilities
- Set a high craft standard across youth and education experiences.
- Lead end-to-end design for products that help young people use AI safely and productively.
- Design age-appropriate experiences for safety, age assurance, and sensitive interactions.
- Shape zero-to-one K–12 experiences for school districts, educators, classrooms, collaborative work, and builder workflows.
- Turn emerging ideas into concepts, prototypes, and high-fidelity product experiences.
- Partner with research, engineering, product, safety, policy, and design teams.
- Conduct and apply research with young people, educators, and institutional partners.
- Develop reusable patterns and principles for youth and education products.
Requirements
- Exceptional interaction and visual design craft.
- Strong product and systems thinking.
- Experience leading substantial, ambiguous, or zero-to-one product areas.
- Ability to design for sensitive, high-trust, or safety-critical contexts.
- Ability to balance engagement and intuitiveness with safety and clarity.
- Ability to address the needs of young people, educators, administrators, and institutional partners.
- Strong communication and cross-functional alignment skills.
- Willingness to remain hands-on throughout product development.
Skills
Interaction Design, Visual Design, Product Design, Systems Thinking, Prototyping, User Research, Age Assurance, Safety Design, High-Fidelity Design, Figma
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