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Product Designer - Figma Weave

The Product Designer will shape AI-native creative tools and visual workflow experiences, collaborating with founding, product, engineering, and design teams. The role requires 5+ years of product design experience, strong visual craft, and the ability to communicate design strategy clearly.

About the job

Responsibilities

  • Contribute to product strategy and decision-making.
  • Deliver clear storytelling around customer needs and business opportunities.
  • Collaborate cross-functionally with product management, engineering, and design peers.
  • Create, collaborate on, and iterate through flows, prototypes, and high-fidelity visuals.
  • Design and ship high-quality features and product improvements.
  • Mentor peers and provide thoughtful feedback.

Requirements

  • 5+ years of experience working as a product designer.
  • 3+ years of experience working on a software product with similar scale or complexity.
  • Experience using node-based design tools or broader design and development tools.
  • Excellent communication and presentation skills, with the ability to explain design decisions and strategy through clear rationale and storytelling.
  • Strong attention to detail and visual craft, including composition, typography, and layout.

Nice to Have

  • Familiarity with HTML/CSS.
  • Experience with prototyping tools such as Origami.
  • Experience with advanced Figma features, including Auto Layout, Variables, and Components.
  • Experience designing for developers or partnering closely with developers on complex problems.
  • A design/development hybrid background or experience building websites or applications.
  • Experience designing canvas-based interfaces or tools that support creative workflows.

Additional Information

  • The role includes opportunities for mentorship and professional development.
  • In-person onboarding is required if hired.

Skills

Figma, Node-Based Design Tools, HTML, CSS, Origami, Auto Layout, Figma Variables, Figma Components, Prototyping, Typography, Canvas-Based Interfaces

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