Skip to content
FluidstackFluidstackSan Francsisco, CA

Software Engineer, GPU Infrastructure

Build and own automation, observability, and repair pipelines for one of the world's largest GPU compute fleets at hyperscale. Requires strong production engineering experience, hardware intuition at the firmware/silicon level, on-call ownership, and fluency with AI coding tools.

175k – 300k/yr
On-site5+ YOEDevOps / SRE

About the role

Production Engineering Team

Examples of key exciting problems the team is working on:

  • Build the repair pipeline that keeps pace with a fleet of 10s to 100s of GWs: at our scale, a GPU failure isn't a ticket. It's a throughput problem. We're building the automation that takes a chip from fault detection through triage, RMA, and return to service without human intervention.
  • Qualify every new GPU generation inside a 6-month build window: our platform covers burn-in, performance baselining, and NPI execution. It has to define "production-ready" before a site goes live, not after. New hardware gets certified at speeds unheard of in the industry.
  • Migrate live compute at construction speed: we're converting clusters across production sites simultaneously, bringing new sites online, and making Kubernetes-orchestrated bare metal sustainable at the pace we're building – multiple GW annually.
  • See and own the entire fleet in real time, at any scale: build the observability and orchestration layer that makes hyperscale AI compute actually operable. Debug, tune, and performance-test infrastructure that grows by another site every few months.

Role Scope

  • Own compute fleet health end to end. Build the metrics pipelines, alerting, and unified health view that tell you the true state of every GPU in production — across Kubernetes-orchestrated workloads and bare metal, at scale.
  • Turn deployment/repair into a pipeline, not a procedure. Build and own the automation that takes a compute failure from detection through triage, parts management, and return to service. No one-off scripts, no heroics.
  • Design and expand the GPU qualification platform. Burn-in, performance baselining, and NPI execution for every new GPU generation. You define what "good" looks like before hardware goes into production.
  • Own Redfish and BMC tooling. Firmware-level telemetry, log collection at fleet scale, and the low-level access layer that repair automation and health tooling depend on.
  • Own end-to-end reliability, scalability, and operation of the compute fleet at-scale. Fluidstack is building one of the largest GPU fleets in the world and that can only be accomplished with aggressive automation, tooling, and incident discipline.

What We're Looking For

  • You treat toil as a bug. Manual steps in a repair workflow are a backlog item, not a job description.
  • You have an instinct for hardware. You're comfortable reasoning about failure modes at the firmware and silicon level, not just the software stack above it.
  • You move toward ambiguity, not away from it. You walk into the fog, build the map, and explain it to everyone else.
  • You learn at a steep slope. You reach real competence in an unfamiliar domain fast. We value this over existing expertise.
  • You carry a pager without flinching. You run the incident, write the postmortem, fix the systemic cause, and move on.
  • You're fluent with AI tooling. LLM APIs, MCP servers, and agentic frameworks, and you drive Claude Code, Cursor, or similar every day.
  • You've shipped production automation that other teams depend on, and you're comfortable in any language using AI coding tools.

Bonus:

  • Hardware lifecycle management and RMA automation.
  • BMC/Redfish or IPMI tooling.
  • GPU qualification or burn-in frameworks.
  • Workflow and orchestration engines (Temporal, Cadence).
  • Metrics and alerting pipelines (Prometheus, Grafana).
  • Go or Python.

Salary & Benefits

  • Competitive total compensation package (salary + equity).
  • Retirement or pension plan, in line with local norms.
  • Health, dental, and vision insurance.
  • Generous PTO policy, in line with local norms.

The base salary range for this position is $175,000 - $300,000 per year, depending on experience, skills, qualifications, and location.

Skills

KubernetesredfishbmcPrometheusGrafanaGoPythonTemporalcadenceLLM APIsgpu infrastructure

Similar roles

DevOps / SRE jobs
Fluidstack

Software Engineer, Cloud Infrastructure

FluidstackSan Francsisco, CA +3

Build and own the observability platform, control plane APIs, and fleet state management for a hyperscale GPU infrastructure powering AI compute at 10-100s of GW scale. Requires production service ownership at scale, comfort with AI coding tools, and on-call incident response.

175k – 300k/yr
On-site5+ YOEDevOps / SRE
Fluidstack

Production Engineer, Network

FluidstackAustin, TX

Own end-to-end network fleet health, monitoring, debugging tooling, and automated repair pipelines for massive AI datacenter infrastructure at Fluidstack. Requires systems thinking, automation-first mindset, on-call ownership, and daily use of AI coding tools like Claude/Cursor alongside Go/Python and network protocols.

175k – 300k/yr
On-site5+ YOEDevOps / SRE
Fluidstack

Production Engineer, IaaS

FluidstackSan Francsisco, CA +3

Own observability, API surface, and control plane for a hyperscale AI compute fleet. Build production-grade data pipelines, stateful APIs, and Kubernetes infrastructure that other teams depend on.

175k – 300k/yr
On-site5+ YOEDevOps / SRE
Fluidstack

Production Engineer, Compute

FluidstackSan Francisco, CA +3

Own end-to-end health, repair automation, and qualification of a hyperscale GPU/TPU compute fleet. Build metrics pipelines, firmware tooling, and self-healing repair workflows across Kubernetes and bare metal.

175k – 300k/yr
Hybrid5+ YOEDevOps / SRE
Sesame

SWE - Backend Infrastructure Engineer

SesameSan Francisco, CA +2

Builds and scales core infrastructure including ML training/serving, Kubernetes clusters, and low-latency voice/audio pipelines. Requires 3+ years in infrastructure/ML systems, hands-on reliability engineering, and Kubernetes expertise.

175k – 280k/yr
On-site3+ YOEDevOps / SRE