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LiveKitLiveKitUnited States

Staff Software Engineer, Distributed Systems

Staff Software Engineer building core distributed systems, control planes, observability, and resilient region-spanning infrastructure for LiveKit's real-time AI platform. Requires production distributed systems experience, strong fundamentals, and end-to-end ownership.

200k – 300k/yr
Remote7+ YOEBackend Engineering

About the role

What You'll Do

  • Design and evolve the core control, data, and observability systems that power LiveKit Cloud
  • Implement resilient, region-spanning architectures that degrade gracefully under partial failure
  • Build libraries, protocols, and tooling that raise reliability and developer velocity across the org
  • Diagnose and harden critical paths using metrics, tracing, testing, and real-world traffic insights
  • Shape new platform capabilities across identity, scheduling, observability, and distributed state management

Requirements

  • Experience designing and delivering distributed systems in production
  • Take ownership end-to-end - prototype, test, ship, monitor, and iterate
  • Comfortable with consensus, coordination, and the realities of distributed failure modes
  • Think in terms of data flow, state, performance, and correctness; reduce complex systems into understandable components
  • Value clear communication, practical engineering, and building systems that others enjoy working with

Nice-to-Haves

  • Go fluency (or intent to learn)
  • Hands-on experience with pub/sub, RPC, or coordination systems (NATS, etcd, Raft, Paxos)
  • Exposure to real-time or low-latency infrastructure
  • Shipped observability tooling (tracing, metrics, at-scale logging)

Technologies

  • Go, psrpc, gRPC, Raft, NATS, Kubernetes, Prometheus, OpenTelemetry, ClickHouse

Compensation & Benefits

  • Competitive salary and equity package
  • Health, dental, and vision benefits
  • Flexible vacation policy

Skills

GogRPCraftnatsKubernetesPrometheusOpenTelemetryClickHouseDistributed SystemsObservability
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