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Senior Product Designer, Mobile

Designs mobile-focused tools and workflows in Bubble's web-based editor to enable non-technical builders to create high-quality iOS and Android apps. Leads end-to-end UX for complex editor surfaces, incorporating native mobile conventions, research, and prototyping.

162k – 190kNew York, NYProduct DesignHybrid7+ YOE

About the role

Responsibilities

  • Own end-to-end design for mobile-focused editor surfaces: builder workflows, configuration UIs, preview and testing flows, and mobile-specific tooling within the Bubble editor.
  • Design editor experiences that help builders correctly apply mobile-native patterns, navigation, gestures, layout, actions, and spacing, without needing to understand platform conventions themselves.
  • Contribute to the mobile runtime experience on iOS and Android, ensuring that what builders produce meets native quality standards.
  • Partner with PM and other designers to shape how the Bubble editor communicates mobile concepts (like safe areas, tab bars, or platform-specific behaviors) to non-technical users.
  • Lead design from problem definition through research, interaction design, visual design, prototyping, and launch.
  • Gather mobile-specific feedback with PM and user-facing teams, identifying opportunities that improve builder adoption and retention.
  • Plan and run lightweight UX research and synthesize findings into actionable insights.
  • Evolve mobile-related components and patterns within Bubble's visual elements, informed by iOS and Android platform guidelines.
  • Collaborate with engineering to scope and sequence mobile releases without sacrificing quality.
  • Use AI and prototyping tools to explore and communicate interaction behavior.

Qualifications

  • 7+ years in Product Design or UX, with strong experience designing complex web applications (editors, admin tools, dashboards, or builder/creator tools).
  • Strong interaction and UX foundation with portfolio examples demonstrating systems-level thinking.
  • Familiarity with iOS and/or Android design conventions, and judgment on when to follow vs. diverge from them. Deep mobile platform experience is a strong plus.
  • Experience designing tools or interfaces where the end-user of your design is creating something for someone else (e.g., builder tools, CMSs, design tools, developer platforms).
  • Able to work independently and lead complex projects from framing to launch.

Achievements

  • Designed or improved creation tools, editors, or configuration interfaces that help users build or manage complex outputs, bonus if it involved mobile experiences.
  • Shipped end-to-end work across complex web applications.
  • Demonstrated understanding of native mobile products and platform conventions.
  • Led ambiguous design projects, clarifying priorities and direction with minimal oversight.
  • Worked closely with engineers on interaction details, motion, and simplicity in complex flows.
  • Used AI-assisted or code-adjacent tools to validate ideas quickly.

Compensation

  • Estimated salary: $162,000 - $190,000, plus equity and benefits.

Skills

FigmaReact NativeIos DesignAndroid DesignInteraction DesignUx ResearchPrototypingDesign SystemsAI ToolsMobile Patterns

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