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LinktreeLinktreeLos Angeles, CA

Staff Product Designer, Mobile

Lead native mobile craft as the cross-pillar Staff Product Designer for Linktree's iOS and Android apps. Set and raise standards for patterns, gestures, motion, and performance while influencing pillar teams to deliver coherent, high-quality consumer mobile experiences at scale.

200k – 230k
Hybrid7+ YOEProduct Design

About the role

What you'll do

  • Set and continually raise the bar for native iOS and Android across the entire product.
  • Own the mobile patterns and craft standards that every pillar builds on.
  • Go deep where native wins — capture, notifications, on-the-go coaching, gestures, performance, and motion.
  • Run cross-pillar mobile review so the experience stays coherent as teams ship fast.
  • Partner with Design Systems + Engineering to make mobile patterns real in code, and prototype your own ideas to production fidelity.
  • Lead through influence — lifting the mobile craft of designers across every pillar.

What we’re looking for

  • An obsession with deep native mobile craft — fluency with iOS and Android conventions, gestures, motion, and performance-aware design.
  • Significant time shipping consumer mobile products at scale, across diverse user bases where you've learned to balance sophistication with everyday usability — with a portfolio that reflects it.
  • Staff-level scope: you set direction and raise the bar around you, not just ship your own screens.
  • Low ego, high collaboration — your craft serves the product. You partner with the pillar design leads rather than competing with them, and you're energized by raising the mobile craft bar across teams, not by owning product direction yourself.
  • Systems thinking — you design patterns that scale across surfaces and teams.
  • Influence without authority — you make other teams better without managing them.
  • AI as part of how you work (a baseline for us), with the depth to push our practice forward.
  • Sharp product judgment; empathy for creators and the creator economy is a plus.
  • Your depth — and your range: Mobile is your depth, but the strongest mobile designers are strong product designers first — so we're looking for range too: the judgment to frame problems, the taste to know what's worth building, and the ability to work beyond native when the problem calls for it.

Compensation

Cash compensation for this role is targeted at $200,000-$230,000 in the San Francisco Bay or Los Angeles area. Final offer amounts are determined by multiple factors including candidate expertise, the scope of role and level.

Skills

iOSAndroidMobile DesignGesturesMotion DesignPerformance DesignDesign SystemsPrototypingAI Tools

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