Skip to content

Staff Product Designer

Lead design on foundational platform layers and AI-first capabilities at Dialpad. Define patterns and primitives, ship production code, build AI tooling, and mentor designers while evolving the design system.

174k – 221kSan Ramon, CAProduct DesignOnsite8+ YOE

About the role

What you'll do

  • Lead design on the foundational layers and platform-wide initiatives that the rest of Dialpad's product is built on.
  • Partner with design, product, and engineering leadership to set direction for the platform work that feature teams depend on.
  • Define the patterns, primitives, and interaction models that other designers and teams build with — and make sure they hold up at scale.
  • Ship production code alongside engineering — not just front-end polish, but meaningful contributions to the systems your work shapes.
  • Build production-realistic coded prototypes with real data that engineers can take forward into platform work.
  • Design AI-first capabilities and infrastructure where trust, transparency, and user control are first-class concerns.
  • Build your own tooling — skills, agents, and micro-apps — and raise the team's AI practice through what you build, not what you tell them to do.
  • Strengthen and evolve Dialtone, our design system, and leave reusable patterns behind for the designers building on top of your work.
  • Identify cross-cutting problems and opportunities other designers aren't yet looking at.
  • Mentor designers across the team, give feedback that holds the bar, and coach peers on craft, communication, and AI fluency.
  • Improve how the team ships, communicates, and works together — adapting your altitude for your team, leadership, and the broader design org.

Skills you'll bring

  • 8+ years of shipping high-quality product design work, with a track record of impact on platform-level or foundational design surfaces — design systems, infrastructure, AI capabilities, integrations, or the patterns and primitives that feature teams build on top of.
  • Treated AI as a medium you design in, not a feature you add — and shaped how your previous team or organization practices AI in their daily work.
  • Built your own AI tooling — skills, agents, micro-apps, CLI workflows — to accelerate your design and shipping practice, beyond chat-window prompting.
  • Shipped code into production codebases and used coded prototypes as a primary thinking and validation tool — not a bonus deliverable.
  • Designed patterns, components, or systems that other designers and engineers consumed at scale, and held them up under the weight of real adoption.
  • Driven work end-to-end without waiting to be told what's next — you own outcomes, not just outputs.
  • Pixel-level craft that's a given — you notice things others miss in your own work, in the system, and in adjacent work.
  • Strong communication across audiences — comfortable adapting altitude for your team, your manager, the design organization, and cross-functional stakeholders in PM, engineering, and leadership.
  • Mentored other designers and elevated the work of people around you — a generous collaborator, not a lone wolf.
  • Navigate ambiguous, complex projects autonomously while keeping your team and manager in the loop with clear asynchronous updates.
  • Think in systems — designing cohesive end-to-end experiences and identifying opportunities to reduce system debt that helps the team move faster in the future.

Extra-special if you…

  • Have shipped AI-native products, agentic workflows, or conversational interfaces — and have strong opinions on what makes them good.
  • Have built internal tooling, prototyping infrastructure, or developer-facing design systems that other designers or engineers actually adopted.
  • Maintain a personal practice — side projects, open source contributions, writing, or experiments — where you push your own craft forward.
  • Have experience in SaaS, communications, contact centers, or real-time collaboration platforms.
  • Have helped evolve or scale a design system, including its tooling and adoption mechanics.
  • Contribute to the broader design community through writing, speaking, open source, or mentoring.

Skills

FigmaDesign SystemsAi-Native DesignPrototypingProduction CodeAgentic AIConversational InterfacesCli WorkflowsMentorshipSystems Thinking

Similar roles

Product Design jobs

Staff Product Designer, AI Labs

Lead design for AI-powered consumer and enterprise mobile products at Fetch. Mentor teams, drive user-centered practices, and ship features that improve everyday experiences.

174k – 204kUnited StatesProduct DesignRemote8+ YOERiveFigma

Staff Product Designer, Ads

Lead design for Fetch's Ads platform features, driving user-centered experiences and design systems. Requires 8+ years of product design experience with Ads platform and B2B expertise.

174k – 204kUnited StatesProduct DesignRemote8+ YOEFigmaClaude

Staff Product Designer, Ads

Staff Product Designer leading design for Fetch's Ads platform, focusing on B2B and platform experiences. Requires 8+ years experience including ads platform work, design systems, and user research skills.

174k – 204kUnited StatesProduct DesignRemote8+ YOEFigmaClaude

Staff Product Designer

Designs intuitive interfaces for AI employee SaaS platform, prototypes features, collaborates with product/eng/CEO, and evolves design system. Requires 3+ years Figma experience in fast SaaS, pixel-perfect attention to detail.

175k – 275kSan Francisco, CA +1Product DesignOn-siteFigmaUX Design

Staff Product Designer

Leads end-to-end design of multiple product areas and features for AI-powered marketing platform. Requires 10+ years experience, strong portfolio, Figma proficiency, and generative AI expertise; mentors juniors in fast-paced environment.

175k – 200kPalo Alto, CAProduct DesignHybrid10+ YOECSSHTML