Own branded paid social creative pipeline for performance marketing, producing static and motion assets across Facebook, Instagram, TikTok, and YouTube. Requires 4-6 years in performance creative with expert Figma, Photoshop, Illustrator, and After Effects skills.
75 – 90
Remote4+ YOEBrand Design
About the role
What You'll Do
Translate Suno's brand identity and creative DNA into paid social creative that drives growth across paid channels (Facebook, Instagram, TikTok, YouTube, etc.)
Own the full branded creative pipeline – concepting, producing, and iterating on static and motion assets
Build and maintain a creative roadmap: what to make, what to test, what to push further, and what to move on from
Partner with the performance marketing team to use data and channel feedback as creative inputs, not just outputs
Use AI tools to extend creative output beyond what's manually possible – and help build the processes and guardrails that keep AI-assisted work on-brand and up to Suno's standards
Develop workflows and production processes that scale creative output without diluting brand quality
Help shape how the next generation of creators discovers Suno – the creative you make is often their first impression
What You'll Need
Must-Haves
4-6 years in performance creative, paid social design, or growth-focused creative at a consumer tech, DTC, or growth-stage company
Hybrid graphic and motion design skills: strong static design fundamentals and real motion/animation capability – this is not a pure graphic design role
Portfolio of paid social work (static and motion) that demonstrates both craft and a performance orientation
Expert-level proficiency in Figma, Adobe Photoshop, Adobe Illustrator, and After Effects
Fluency in what makes paid social creative work: hooks, formats, platform conventions, and what drives meaningful iteration
Ability to internalize a brand's visual identity and push it into new formats without losing what makes it distinctive
Nice-to-Haves
Hands-on experience with AI-assisted creative tools (generative image, video, or copy) as part of a real production workflow
Background in music, entertainment, or creator-focused consumer products
Experience managing or mentoring junior creative contributors
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