Owns developer infrastructure including Bazel-based monorepo build systems, test infrastructure, and release pipelines to enhance engineering velocity and reliability. Requires 5-10 years experience with build tools like Bazel and languages like Python, Go, or Rust.
Salary not listed
On-site5+ YOEDevOps / SRE
About the role
What You Will Do
Own the design and evolution of the build, test, and release systems that power the platform.
Define architecture for a Bazel based monorepo, including performance, caching, and dependency graph scalability.
Improve build performance and correctness, including incremental builds, caching strategies, and graph optimization.
Design and operate test infrastructure, focusing on reliability, isolation, and signal quality.
Build and improve release and rollout systems, including deployment pipelines, canarying, and rollback.
Improve end to end developer velocity, from local iteration to production deployment.
Debug and resolve complex issues across the pipeline, including build failures, dependency issues, test flakiness, and release regressions.
Establish standards for reproducibility, observability, and operability across build and release systems.
Identify and eliminate systemic failure modes across the development lifecycle.
Contribute broadly across infrastructure and reliability work when needed.
Mentor engineers and raise the bar for system design and technical decision making.
Key Qualifications
5-10 years of experience building and operating production systems at scale, with ownership of critical infrastructure.
Strong experience with build systems and dependency graphs such as Bazel, Buck, Pants, or similar, or the ability to quickly ramp on Bazel in a large monorepo environment.
Experience designing and improving build, test, and release pipelines, with a focus on performance, correctness, and reproducibility.
Strong systems understanding of how code moves from source to build to test to production.
Hands on experience debugging complex system issues, including build failures, dependency issues, test flakiness, and release regressions.
Experience owning systems with strict reliability and performance requirements.
Strong proficiency in at least one of Python, Go, or Rust, with a strong preference for Python.
Comfort working across languages in a polyglot codebase.
Proven ability to define architecture and drive technical decisions end to end.
Strong judgment in balancing developer velocity, system complexity, and reliability.
Ability to operate effectively in ambiguous, fast moving environments with high ownership.
You have worked on systems where build performance, correctness, and reproducibility were first order concerns, not afterthoughts.
Preferred Qualifications
Deep experience with Bazel at scale, including remote caching, remote execution, and build graph optimization.
Experience designing hermetic and reproducible build systems.
Experience improving test infrastructure at scale, including eliminating flakiness and improving signal quality.
Experience building or operating release and rollout systems, including canarying, staged rollouts, and rollback mechanisms.
Experience instrumenting systems for observability and debugging of build, test, and release pipelines.
Experience in early stage or high growth environments.
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