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MirageMirage

Software Engineer, iOS

Build and ship native iOS video-creation products spanning user interfaces, graphics rendering, and audio/video processing. The role requires at least two years of professional experience and expertise in modern iOS frameworks.

About the job

Responsibilities

  • Push the boundaries of iOS and build products that shape the future of video software.
  • Collaborate with designers and the broader team to conceptualize and ship high-quality user experiences.
  • Scope and deliver projects end-to-end in a fast-paced environment.
  • Instrument, A/B test, and iterate rapidly using production data.

Requirements

  • 2+ years of professional industry experience.
  • Track record of shipping high-impact, native mobile products in production.
  • Excellent engineering judgment, practicality, and time-management skills.
  • Strong understanding of computer science fundamentals, including algorithms and data structures.
  • Experience with several of SwiftUI, Combine, RxSwift, ReactiveSwift, AVFoundation, Core Animation, and Realm.

Nice to have

  • Experience with OpenGL or Metal.
  • Startup founder or early engineering experience.
  • Collaborative, grounded approach and willingness to contribute broadly.

Compensation and benefits

  • Annual salary range: $175,000–$275,000.
  • Comprehensive medical, dental, and vision plans.
  • 401(k) with employer match.
  • Commuter benefits.
  • Catered lunch multiple days per week.
  • Dinner stipend for late work.
  • Grubhub subscription.
  • Health and wellness perks.
  • Multiple team offsites and regular team events.
  • Generous paid time off.

This role requires in-person work at the company’s New York City headquarters in Union Square.

Skills

iOS, SwiftUI, Combine, Rxswift, Reactiveswift, Avfoundation, Core Animation, Realm, Opengl, Metal, Algorithms, Data Structures

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