Develops 3D first-person anime adventure game in Unity integrating AI companion powered by in-house LLM for dynamic storytelling and puzzles. Requires passion for anime, prior independent 3D Unity game development, and excitement for generative AI.
Salary not listed
HybridGame Engineering
Level Designer
SpellbrushSan Francisco, CA
Designs engaging tactics missions using Unity and in-house tools, including enemies, terrain, and objectives. Collaborates with team, playtests content, and contributes to tooling with C# skills. Requires proven game content creation and shipped game experience.
Salary not listed
On-siteGame Engineering
Game Programmer (Unity)
SpellbrushSan Francisco, CA
Builds features for an anime mobile tactics game using Unity and C# as a generalist programmer on a small team. Requires 5+ years experience, shipped Unity games, and interest in applying generative AI research.
Salary not listed
On-site5+ YOEGame Engineering
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3D Game Programmer (Unity)
SpellbrushSan Francisco, CA
Develops 3D first-person anime adventure game in Unity integrating AI companion powered by in-house LLM for dynamic storytelling and puzzles. Requires passion for anime, prior independent 3D Unity game development, and excitement for generative AI.
Salary not listed
HybridGame Engineering
Level Designer
SpellbrushSan Francisco, CA
Designs engaging tactics missions using Unity and in-house tools, including enemies, terrain, and objectives. Collaborates with team, playtests content, and contributes to tooling with C# skills. Requires proven game content creation and shipped game experience.
Salary not listed
On-siteGame Engineering
Game Programmer (Unity)
SpellbrushSan Francisco, CA
Builds features for an anime mobile tactics game using Unity and C# as a generalist programmer on a small team. Requires 5+ years experience, shipped Unity games, and interest in applying generative AI research.