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SpellbrushSpellbrushSan Francisco, CA

3D Game Programmer (Unity)

Develops 3D first-person anime adventure game in Unity integrating AI companion powered by in-house LLM for dynamic storytelling and puzzles. Requires passion for anime, prior independent 3D Unity game development, and excitement for generative AI.

Salary not listed
HybridGame Engineering

About the role

Responsibilities

  • Develop 3D first-person adventure game prototype into full game using Unity.
  • Integrate in-house LLM storytelling system with AI companion for puzzles, memory across worlds, and dynamic chapter unfolding.
  • Collaborate with lead Unity dev and AI researchers to apply generative AI research into gameplay.

Requirements

  • Love anime and anime aesthetic (required).
  • Independently developed a 3D narrative game in Unity (preferably first-person).
  • Comfortable working on small, fast-paced teams with high ownership.
  • Excited about generative AI potential, especially LLMs (experience a plus).

Nice-to-Haves

  • Good at 3D character animation.
  • Experience with mocap and mocap workflow.
  • Assets on Unity store.

Skills

UnityC#3D AnimationMotion CaptureLLMsGenerative AIFirst-Person Game Development
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