Game Programmer (Unity)
Builds features for an anime mobile tactics game using Unity and C# as a generalist programmer on a small team. Requires 5+ years experience, shipped Unity games, and interest in applying generative AI research.
About the job
Responsibilities
- Work closely with a small, multidisciplinary team to build an anime mobile tactics game.
- Take features from vague ideas to fully working, polished implementations across various areas as a generalist.
- Apply generative AI research results into game development, collaborating with AI researchers.
Requirements
- 5+ years of programming experience.
- High familiarity with Unity; shipped at least one game with Unity (personal projects count).
- Deep understanding of modern Unity development practices.
- Comfortable in small, fast-paced indie-style teams with high ownership.
Nice-to-Haves
- Love for Strategy RPGs (e.g., Fire Emblem, Final Fantasy Tactics, X-Com).
- Passion for anime aesthetic.
- Excitement about generative AI and machine learning in games.
Skills
Unity, C#, Generative AI, Machine Learning, Mobile Game Development
Similar jobs
Game Engineering jobsBuild high-performance world and scene representation systems for a multi-agent autonomy simulation stack. The role requires strong C++20 systems expertise, computational geometry experience, and a background in game engines, simulation, robotics, or autonomous systems.
Own end-to-end design for mobile casino-style and social games, including mechanics, monetization, UX, LiveOps, and documentation. The role requires 5+ years of game or interaction design experience, strong data and math fluency, and independent judgment in an ambiguous, high-ownership environment.