Builds features for an anime mobile tactics game using Unity and C# as a generalist programmer on a small team. Requires 5+ years experience, shipped Unity games, and interest in applying generative AI research.
Salary not listed
On-site5+ YOEGame Engineering
About the role
Responsibilities
Work closely with a small, multidisciplinary team to build an anime mobile tactics game.
Take features from vague ideas to fully working, polished implementations across various areas as a generalist.
Apply generative AI research results into game development, collaborating with AI researchers.
Requirements
5+ years of programming experience.
High familiarity with Unity; shipped at least one game with Unity (personal projects count).
Deep understanding of modern Unity development practices.
Comfortable in small, fast-paced indie-style teams with high ownership.
Nice-to-Haves
Love for Strategy RPGs (e.g., Fire Emblem, Final Fantasy Tactics, X-Com).
Passion for anime aesthetic.
Excitement about generative AI and machine learning in games.
Skills
UnityC#Generative AIMachine LearningMobile Game Development
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