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Software Engineer, iOS

Build end-to-end iOS experiences for an AI-native video platform, owning creative workflows with SwiftUI, AVFoundation, and graphics frameworks. Requires 2+ years shipping native mobile products.

175k – 275kNew York, NYiOS EngineeringOnsite2+ YOE

About the role

Responsibilities

  • Push the boundaries of iOS and build products that shape the future of video software
  • Collaborate with designers and the broader team to conceptualize and ship incredible experiences directly to users
  • Operate effectively in an extremely fast-paced environment as well as scope and deliver projects end-to-end
  • Instrument, A/B, and iterate rapidly with production data

Requirements

  • 2+ years of professional industry experience
  • A track record of shipping high-impact, native mobile products in production
  • Excellent engineering taste combined with a strong sense of practicality and time-management
  • Experience with (ideally a few) SwiftUI, Combine, RxSwift, ReactiveSwift, AVFoundation, Core Animation, and Realm
  • Strong understanding of computer science fundamentals (algorithms and data structures)

Nice-to-Haves

  • Experience with OpenGL or Metal
  • Grounded, collaborative, and willing to do whatever it takes to help the team win
  • Startup founder or early engineer at one

Benefits

  • Comprehensive medical, dental, and vision plans
  • 401K with employer match
  • Commuter Benefits
  • Catered lunch multiple days per week
  • Dinner stipend every night if you're working late
  • Grubhub subscription
  • Health & Wellness Perks
  • Multiple team offsites per year with team events every month
  • Generous PTO policy

Skills

SwiftUICombineRxswiftReactiveswiftAvfoundationCore AnimationRealmOpenglMetaliOS

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