Game Software Tester, Battle Road [Orlando]
Game Software Tester responsible for testing AtomEngine's ModKit, performing load/stability/functionality testing, and creating test plans. Requires 3-5 years of video game QA experience and hobbyist game development skills.
Responsibilities
- Learn to use and master AtomEngine to create and run war-game scenarios in single-player and multi-player configurations
- Identify bugs, provide feedback, and identify opportunities for improvement in AtomEngine and in Battle Road's processes
- Perform a variety of Testing tasks including Load Testing, Stability Testing, Functionality Testing, and other tasks as needed
- Communicate effectively with team members to learn new systems quickly, get & stay unblocked, and provide actionable test results in real time
- Be agile and adaptive to the demands of fast-moving workflows, priorities, and deliverables
- Work with Test leadership to create and maintain clear, detailed test plans and procedures
- Test AtomEngine's Developer Mod Kit, identifying and reporting bugs as well as providing feedback to ensure the best user experience possible
Requirements
- Experience as a game developer hobbyist, using scripting and visual scripting tools like Unreal Blueprints and/or preferably, GDScript
- Familiarity with PC gaming hardware
- Strong organizational skills
- 3 to 5 years of experience in video game quality assurance, with a strong understanding of QA principles, methodologies, and processes
- Proficiency in using industry-standard testing tools and software, such as version control systems, bug tracking systems, and test management tools
- Strong attention to detail and analytical skills, with the ability to identify and prioritize testing activities based on project requirements and objectives
- Concise, effective communication skills (spoken and written)
- Requirement to be on-site in Orlando, FL (UCF area) 3 days per week
- Active Secret Clearance
- U.S. Citizenship is mandatory due to federal contract requirements
Game Software Tester, Battle Road [Fort Leavenworth]
Game Software Tester role focused on testing AtomEngine's ModKit, creating war-game scenarios, and performing load/stability/functionality testing. Requires 3-5 years game QA experience, GDScript/Unreal Blueprints familiarity, active Secret Clearance, and onsite work in Fort Leavenworth 3 days/week.
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