Creative Technology Manager
Manages a team of creative technologists and leads development of interactive animated UI experiences using tools like Rive for Duolingo's mobile app. Requires 5+ years in creative tech roles with leadership experience, strong scripting skills, and a portfolio of performant systems.
Responsibilities
- Act as the technical lead for cross-functional partners (product designers, product managers, and engineers) to unblock bold ideas and drive them from concept through delivery
- Develop your team’s skills and careers, giving clear, actionable feedback and coaching toward greater scope and impact
- Create and evolve complex animated UI using Rive or similar technologies for high-visibility features across the app
- Collaborate directly with iOS and Android engineers to design asset functionality, troubleshoot, and optimize performance
- Shape our design and animation ecosystem (Rive, Figma, Unity, internal tools) by developing tools, automations, and systems that scale high-quality output
Requirements
- 5+ years in roles adjacent to creative technology (e.g., technical animation, gameplay scripting, CG supervision, pipeline/TD work) with proven people management or leadership experience
- A portfolio or demo reel that demonstrates:
- High-quality visuals delivered within real-world performance constraints
- Reducing complexity while achieving product goals
- Systems thinking (e.g., reusable animation or interaction systems)
- Tooling that meaningfully improves team workflows
- Prototyping savvy and end-to-end problem solving
- Strong programming or scripting skills (e.g., Python, C++, or similar)
- Excellent communication skills, including fluency in design-to-engineering handoffs, and communicating technical constraints to non-technical partners
- Experience operating in highly ambiguous environments and independently driving projects with cross-functional dependencies
- Ability to work from or relocate to Pittsburgh, PA or New York, NY
Nice-to-Haves
- Experience creating interactive animation for mobile products at scale
- Proficiency with Rive for building UI and designing complex user interactions
- A strong motion and design sensibility across 3D or 2D animation pipelines (Maya, Blender, Houdini, or Toon Boom, etc.)
- Understanding of game design principles, especially for learning contexts
Compensation
Salary Range: $182,800—$247,300 USD (not inclusive of equity compensation and benefits)
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