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AI Anime Researcher - Motion Generation Models

Researches and develops motion generation models (text-to-motion, audio-to-motion, facial animation) for real-time AI anime companions in narrative-driven 3D games. Requires hands-on AI model training experience and anime passion; on-site in SF or Tokyo.

About the job

Responsibilities

  • Develop and train motion generation models for AI anime characters, including text-to-motion, audio-to-motion, and facial motion generation.
  • Build real-time 3D motion generation systems integrated with gameplay and LLM storytelling.
  • Collaborate with AI researchers and engineers to balance research exploration with product development.

Requirements

  • Hands-on experience training text-to-motion or audio-to-motion models.
  • Experience in speech-driven 3D facial animation.
  • Knowledge of real-time 3D motion generation.
  • Passion for anime and anime aesthetic.
  • Comfortable in small, fast-paced teams with on-site collaboration.

Nice-to-Haves

  • Published papers on motion generation topics.
  • Experience at industrial labs on related motion generation.
  • Familiarity with systems like Grok AI companion for audio-synced motion.

Skills

Text-To-Motion, Audio-To-Motion, Facial Motion Generation, Speech-Driven Animation, Real-Time 3D Motion, Llm Integration, 3D Animation, Motion Models, PyTorch, Generative AI

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