Software Engineer, Distributed Systems
Build and optimize distributed syncing engine handling massive customer data across multi-cloud/multi-region infrastructure. Requires expertise in high-scale systems, performance tuning, and streaming for real-time personalization APIs.
About the job
Responsibilities
- Work on systems powering the syncing engine, including sync speed optimization for destinations like Facebook and Snapchat.
- Develop streaming syncing capabilities for real-time syncs and support for webhooks and queues.
- Address scalability and reliability bottlenecks to support rapid growth.
- Build and maintain the Personalization API with low latency (<30ms p90) and high QPS (millions).
- Support multi-region and multi-cloud infrastructure for global customers and data residency.
Requirements
- Experience with distributed systems and high-scale systems (e.g., syncing engines processing terabytes/day, event collection/data streaming, scaling systems through orders of magnitude growth).
- Passion for solving hard technical problems with high ownership in a fast-paced startup environment.
- Strong communication, growth mindset, and persistence.
Compensation
- Salary: $180,000 - $320,000 USD per year (location independent, remote-first).
- Equity compensation via ISO options with early exercise and 10-year post-termination window.
Skills
Distributed Systems, Data Streaming, Performance Optimization, Scalability, Multi-Cloud, Multi-Region, Snowflake, Databricks, Caching, Real-Time Systems
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