Develop and integrate Unreal Engine simulation capabilities for autonomous vehicle virtual environments, bridging core simulation with game engines and building new gameplay features. Requires 3+ years AAA game engine experience and Unreal expertise.
173k – 232k
On-site3+ YOEGame Engineering
About the role
Responsibilities
Work on a new exciting simulation framework for detailed 3D simulation at massive scale
Utilize Cesium to create massive scale simulation environments
Customize plugins in Unreal for content ingestion creation and more
Integrate engines into Applied Intuition’s simulation workflow for seamless customer experience
Deploy engines on various platforms (local or cloud) based on customer needs
Optimize our simulations based on performance and accuracy needs
Requirements
3+ years experience in developing and maintaining game engines at an AAA game studio
Background in deploying and optimizing software on multiple platforms (on-prem/cloud)
Expert in best practices for game engine architecture for scalability and flexibility
Familiar with both Unreal and Content workflows
Nice to Have
Prior experience in shipping Unreal Engine games
Prior work in either autonomous vehicles or simulation products
Experienced with integrating third party physics libraries
Experience with Houdini or other DCC packages (Maya 3DS Max or Blender)
Experience with networking and multiplayer usecases
Build and optimize gameplay systems and player-facing features for AtomEngine, a scalable cloud-based simulation platform, using Godot, GDScript, and C++. Requires 3+ years of game engine experience shipping live service games.
150k – 185k
Remote3+ YOEGame Engineering
Simulation Realism Engineer
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