Builds and owns Ready-to-Build (RTB) platform features including access controls, UX for plan browsing, and site improvements in a TypeScript/React/Redux web app. Serves as technical lead collaborating with sales/implementation teams; requires 5+ years experience with strong product instincts.
Salary not listed
Remote5+ YOEFullstack Engineering
About the role
What You'll Do
Own RTB-specific platform features: plan access controls and permissions, plan browsing and selection UX, and site/topography improvements that expand the range of lots RTB plans can serve
Contribute to core Studio sprint work as a full member of the Studio team — building and improving the web-based design tool used across Higharc's customer base
Serve as the technical point of contact for RTB across engineering squads: translate RTB product needs into well-scoped engineering work and represent RTB concerns in architectural decisions
Collaborate closely with RTB sales, implementation, and customer success teams to ground engineering work in real customer friction
Write maintainable, well-tested code in a mature TypeScript/React/Redux codebase, and leave things better than you found them
Help grow the team's shared understanding of the RTB customer use case as the product and customer base mature
About You
You have:
5+ years of experience shipping production web applications. Bonus points if you've worked on a product targeting SMB or prosumer customers, or have dealt with complex permissions and access models in a multi-tenant system
Professional expertise across TypeScript, React, and Redux. You're comfortable with modern frontend tooling and CI/CD workflows
A bias towards movement, making decisions, and keeping things moving without needing a perfectly scoped ticket to get started
Strong product instincts, you can identify the right scope and push back on over-engineering.
Ability to build trust beyond Engineering by communicating clearly and know how to earn credibility with sales, implementation, and CS teams
A major plus if you also bring:
Familiarity with WebGL, 3D graphics, or geometric modeling
Experience working in a startup environment where scope shifts and prioritization is fluid
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