Develops and optimizes neural rendering systems using C++ and CUDA for real-time simulation, focusing on 3D Gaussian representations, GPU pipelines, and multi-threaded scene management. Requires 4+ years in neural graphics or related fields and a Bachelor's degree.
150k – 250k
On-site4+ YOEML Engineering
About the role
Responsibilities
Own end-to-end development and optimization of neural rendering systems, including 3D Gaussian-based representations and other learned scene representations, across multiple products and sensor modalities
Design and scale GPU pipelines using CUDA for neural scene training, inference, and real-time rasterization — including data layout, memory movement, synchronization, and kernel performance
Architect and optimize multi-threaded C++ systems for scene management, streaming, scheduling, and CPU-side orchestration of neural and hybrid rendering workloads
Research, prototype, and productionize state-of-the-art neural rendering and reconstruction techniques, keeping the engine at the frontier of the field
Integrate neural rendering outputs with existing simulation and rendering infrastructure, including lightweight physically-based rendering (PBR) components where classical techniques complement neural approaches
Build internal tooling and automated benchmarking and profiling infrastructure, including CI-based performance regression tracking for neural pipelines
Requirements
4+ years of industry or research experience in neural rendering, neural 3D simulation, or closely related fields (graphics, vision, or performance-critical GPU systems)
Minimum of a Bachelor's degree in computer science, computer engineering, or equivalent
Hands-on experience with neural scene simulation such as 3D Gaussian splatting, NeRFs, neural radiance fields, or similar learned volumetric/surface representations
Strong GPU programming skills, including CUDA and/or shader development, with an understanding of CPU–GPU coordination for training and inference workloads
Strong experience optimizing multi-threaded C++ applications, including task systems, synchronization, memory ownership, and cache behavior
Strong intuition for performance debugging, profiling, and system-level optimization across CPU and GPU
Nice to have
Publications or significant project contributions in neural rendering, novel view synthesis, or 3D reconstruction
Experience productionizing research-grade neural graphics systems into real-time engines
Familiarity with differentiable rendering or differentiable simulation frameworks
Experience designing or optimizing real-time ray tracing systems
Familiarity with autonomy-related sensors (cameras, LiDAR, radar, ultrasonic) and their simulation or rendering requirements
Compensation
Base salary range: $150,000 - $250,000 USD annually (plus equity and benefits)
Senior C++ Software Engineer building multi-agent optimization, planning, and decision-making algorithms for collaborative autonomy and human-machine teaming in defense applications. Requires 5+ years modern C++ experience, strong algorithmic background, and US SECRET clearance eligibility.
150k – 250k
On-site5+ YOEML Engineering
Senior C++ Software Engineer
Applied IntuitionPoway, CA
Senior C++ Software Engineer building multi-agent optimization, planning, and decision-making algorithms for collaborative autonomy and human-machine teaming in defense applications. Requires 5+ years modern C++ experience, strong algorithmic foundations, and eligibility for US SECRET clearance.
150k – 225k
On-site5+ YOEML Engineering
Senior C++ Software Engineer
Applied IntuitionAnn Arbor, MI +1
Senior C++ Software Engineer building multi-agent optimization, planning, and decision-making algorithms for defense autonomy and human-machine teaming across air, land, sea, and space domains. Requires 5+ years modern C++20, strong algorithmic foundations, and US SECRET clearance eligibility.
150k – 200k
On-site5+ YOEML Engineering
Senior Machine Learning Engineer, Computer Vision
MetropolisSeattle, WA
Design, build, and deploy computer vision and deep learning models for production applications. Requires 5+ years of ML/CV experience, strong Python and framework proficiency, and deployment on cloud/edge platforms.
150k – 200k
On-site5+ YOEML Engineering
Computer Vision Engineer, Senior
9 MothersAustin, TX
Designs and optimizes embedded computer vision pipelines for real-time detection, tracking, and 3D localization of fast-moving drone threats in autonomous counter-UAS systems. Requires expertise in C++/Python, OpenCV, deep learning frameworks, sensor fusion, and edge deployment on NVIDIA Jetson.