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CAD Graphics Engine Software Engineer

145k – 195kLos Angeles, CABackend EngineeringRemote
Summary

Develops and optimizes CAD graphics engine features including B-Rep modeling algorithms, GPU-accelerated rendering, and performance analysis using C++, Vulkan/OpenGL, and CUDA. Requires substantial 3D graphics experience and CAD software familiarity.

About the role

What You’ll Do

  • Develop and maintain CAD modeling algorithms (editing brep data structures, developing topological algorithms, etc)
  • Develop and maintain rendering code within the graphics core of the CAD engine
  • Implement and continuously improve various low-level and complex architectural systems that interface with Graphics APIs, modeling, rendering, and proceduralization pipelines
  • Analyze code for performance and optimization opportunities as it relates to load times, memory usage and platform-specific performance issues
  • Become an expert on our product strategy and customer use cases in order to provide the best solutions to our growing customer base
  • Document functionality and implementation details for production and other Engineers

What You’ll Need

  • B.S. in Computer Science or a related field, or equivalent professional experience
  • Proficiency with C++14/17
  • Substantial experience with 3D graphics, rendering, and modeling algorithms
  • Substantial experience with 3D Graphics APIs such as Vulkan or OpenGL
  • Experience with GPU computing APIs such as CUDA
  • Strong familiarity of the inner workings of CAD 3D editors such as Blender, Maya, Solidworks, AutoCAD, or equivalent.
  • Familiarity with Git
  • Experience working with both low-level and visualization-focused aspects of a graphics pipeline

Salary Range: $145,000—$195,000 USD

Skills
C++VulkanOpenGLCUDAGitB-RepNURBS3D GraphicsRenderingCAD Modeling
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