Creates photorealistic product visualizations, animations, and optimized interactive 3D assets from engineering CAD for brand, product-launch, keynote, web, and augmented-reality experiences. Requires advanced Blender expertise, hard-surface material and lighting skills, CAD-to-DCC production experience, and a strong portfolio.
166k – 187k/yr
Hybrid5+ YOEBrand Design
About the role
Responsibilities
Create photorealistic product renderings, illustrations, and animations for keynotes, product launches, marketing campaigns, web experiences, decks, manuals, and brand communications.
Convert engineering and industrial-design CAD models into production-ready visualization assets in Blender.
Prepare CAD-derived geometry through tessellation, topology cleanup, normal correction, mesh organization, material separation, UV creation, and scene optimization.
Preserve the accuracy, construction, proportions, materials, and finish of Skydio hardware.
Build physically based materials using Blender and Adobe Substance 3D Painter.
Create studio-quality lighting and environmental or conceptual product scenes.
Produce animations demonstrating assembly, operation, movement, workflows, features, and product interactions.
Composite and finish rendered imagery in Adobe Photoshop, with occasional work in Adobe After Effects.
Adapt assets for multiple formats, resolutions, aspect ratios, and campaign needs.
Prepare optimized real-time 3D assets for interactive product viewers, web experiences, and augmented-reality applications.
Export and validate glTF and GLB assets for three.js and related browser-based experiences.
Optimize topology, UV layouts, texture atlases, baked maps, level-of-detail strategies, texture compression, polygon budgets, and material budgets.
Collaborate with creative leadership and cross-functional partners while delivering polished work on compressed timelines.
Requirements
Portfolio demonstrating photorealistic visualization of consumer electronics, industrial products, automotive products, robotics, or other hard-surface products.
Advanced proficiency in Blender, including modeling, scene organization, shading, lighting, rendering, and animation.
Strong experience creating realistic hard-surface materials in Adobe Substance 3D Painter.
Excellent command of product lighting, composition, color, materials, and visual storytelling.
Experience converting engineering or industrial-design CAD data into clean, efficient, production-ready 3D assets.
Understanding of CAD-to-DCC challenges, including dense tessellation, poor topology, shading artifacts, duplicate geometry, inconsistent normals, complex assemblies, and large datasets.
Strong compositing and image-finishing skills in Adobe Photoshop.
Working knowledge of Adobe After Effects for animation finishing, compositing, and motion-graphics integration.
Ability to accurately match real-world materials and finishes, including plastics, coated metals, machined components, glass, optical surfaces, fabrics, and soft goods.
Ability to balance physical accuracy with visual clarity for marketing and brand communication.
Strong organizational skills and experience with shared production assets, versioning, naming standards, and structured file systems.
Ability to receive direction, communicate progress, and respond constructively to feedback.
Nice-to-haves
Photogrammetry capture and asset creation workflow experience.
Familiarity with three.js or equivalent web-based 3D experiences.
Experience creating real-time, interactive, or web-optimized 3D assets.
Product animation or motion-work experience.
Portfolio Requirements
Please include examples demonstrating:
Photorealistic hard-surface product rendering.
Lighting and material development.
CAD-derived product visualization.
Product animation or motion work.
Real-time, interactive, or web-optimized 3D assets, when available.
Individual responsibilities on collaborative projects.
Compensation and Benefits
Temporary independent contractor (1099) position with an initial three-month contract and potential extension.
Hourly rate: $80.00–$90.00 per hour.
Rate varies based on skill level, relevant experience, proficiencies, transferable knowledge, and geographic location.
Not eligible for company-sponsored benefits.
Contractor is responsible for required insurance, benefits, and applicable federal, state, and local taxes.
Skills
blenderadobe substance 3d painteradobe photoshopadobe after effectsadobe creative cloudgltfglbthree.jsCADphotogrammetryuv mappingtexture compressionreal-time 3d3d animationcompositing
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