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RunwayRunwayUnited States

Member of Technical Staff, Research Engineer (GPU Performance)

Research Engineer optimizes GPU performance for large-scale AI world model training and real-time inference, focusing on custom kernels, distributed systems, and mixed-precision techniques. Requires 4+ years in ML infrastructure and performance optimization.

270k – 370k/yr
Remote4+ YOEAI Research

About the role

Responsibilities

  • Optimize training throughput across large GPU clusters — improving MFU through custom kernels, mixed-precision strategies (FP8, BF16), memory-efficient attention, and activation checkpointing
  • Design and maintain distributed training infrastructure: tensor parallelism, context parallelism, FSDP, and fault-tolerant multi-node setups
  • Profile and accelerate inference pipelines for real-time multimodal generation — CUDA graph compilation, KV cache optimization, operator fusion, and latency reduction
  • Optimize and scale training infrastructure to improve efficiency and reliability
  • Contribute to the entire stack, from low-level kernel optimizations to high-level model design

Requirements

  • 4+ years of experience in systems engineering, ML infrastructure, or performance optimization for deep learning
  • Familiarity with GPU kernel development (CUDA, Triton, CUTLASS) and distributed systems (NCCL, collective communication, model parallelism)
  • Experience with ML framework internals (PyTorch, JAX) and mixed-precision / low-precision techniques (FP8, INT8)
  • Experience building and operating large-scale training infrastructure, including fault tolerance and cluster orchestration
  • Excitement about building AI that simulates the world — and making it performant enough to run in real time

Nice-to-haves

  • Experience with torch’s compilation feature

Skills

CUDATritonCutlassNcclPyTorchJAXFsdpFp8Bf16Int8

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