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QuidientQuidientColumbia, MD

Staff Deep Learning Engineer

Staff Deep Learning Research Engineer designing and training novel neural network architectures from scratch for Generalized Scene Reconstruction tasks including anomaly detection, neural rendering, and 3D reconstruction. Requires PhD/Master's, 6+ years deep learning research experience, expertise in 3D vision or SLAM, and hybrid work in Columbia, MD.

185k – 235k/yr
Hybrid6+ YOEML Engineering

About the role

Research & Network Design

  • Design and train novel deep neural network architectures from scratch for reconstruction tasks including surface anomaly detection (e.g., dent detection), geometry-based defect identification, and neural rendering improvements.
  • Implement state-of-the-art papers and adapt published architectures to Quidient’s specific reconstruction challenges.
  • Identify technical gaps in the current reconstruction pipeline, propose neural network-based solutions, and build the roadmap for how deep learning capabilities evolve across the platform.
  • Design and maintain rigorous evaluation pipelines grounded in real-world captures to measure model performance, regression, and generalization.

Model Development

  • Run end-to-end experiments independently — from hypothesis through data preparation, training, evaluation, and iteration — with minimal supervision.
  • Stay current with the latest advances in deep neural network architectures, training techniques, and optimization methods.
  • Contribute production-quality C++ and Python to integrate trained models into the reconstruction engine.
  • Bridge deep learning methods with the geometric and physical foundations of the reconstruction platform, applying domain expertise in light transport, 3D reconstruction, or SLAM.
  • Drive inference optimization and GPU/CUDA performance work toward real-time and on-device targets.

Must-Have Qualifications

  • Master’s or PhD in Computer Science, Electrical Engineering, Machine Learning, or related field with graduate-level foundation in deep learning theory.
  • 6+ years of experience in deep learning research and engineering, with ability to design, train, and evaluate novel neural network architectures from scratch.
  • Deep domain expertise in at least one of: light transport, deep learning for 3D vision, or SLAM.
  • Ability to read, critically evaluate, and implement current deep learning papers (CVPR, NeurIPS, ICLR, ICML) and translate them into working systems.
  • Strong software engineering in C++ and Python, with deep proficiency in PyTorch or equivalent frameworks.
  • Willingness to work on-site in Columbia, MD, in a hybrid capacity.
  • Meet security requirements including background check, citizenship verification, and CJIS verification.

Nice-to-Have Qualifications

  • Experience in fast-paced or startup environments.
  • Publications or open-source contributions in deep learning, neural rendering, 3D reconstruction, or computer vision.
  • Experience designing evaluation pipelines and experiment infrastructure for deep learning research.
  • Hands-on with geometric or physics-informed neural networks, or anomaly detection in 3D data.
  • Track record of taking a research idea from paper to production-deployed model.

Compensation & Benefits

  • Salary Range: $185,000 – $235,000.
  • Annual bonus and equity.
  • Health insurance, HSA, 401(k) with company match, life & disability insurance, paid holidays & generous PTO, opportunities for bonuses, equity, and career growth.

Skills

Deep Learningneural networksPyTorchC++Python3d reconstructionneural renderingslamlight transportCUDAgpu optimizationAnomaly DetectionComputer Vision

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