Design Lead
United StatesGame EngineeringRemote6+ YOE
Summary
Leads design team in developing ARPG systems and mechanics for Last Epoch, managing timelines, mentoring designers, and collaborating cross-functionally from concept to post-launch. Requires 6+ years leadership and deep ARPG expertise.
About the role
Responsibilities
- Leading your team to define development timeframes, dependencies, and areas of risk to be considered in project planning
- Manage the design team through modeling, coaching, and caring to grow their skills and deliver maximum impact
- Collaborate effectively with the producers, engineers, artists, and other key studio leads to determine project design specifications, system mechanics, and ensure successful product implementation and execution
- Collaborate with cross-functional teams—including art, product management, and engineering—to craft resonant seasonal experiences throughout the year
- Drive the end-to-end design pipeline from early concepting to post-launch iteration, ensuring a smooth and efficient workflow that meets high-quality standards
- Work closely with the Design Producer to ensure game meets established art and design goal
- Contribute innovative and creative design ideas to systems and the game world
- Utilize many types of feedback, including from the team, playtests, data analysis, and user research feedback to create clear actionable items that improve products and design processes
- Guide and mentor a team of designers, setting clear goals, providing continuous feedback, and fostering an environment of creativity, innovation, and professional development while championing best practices and standards across projects
- Ensuring design craft standards are upheld, contribute to Design Department processes and rituals, leveling up our approach to things like recruiting, performance assessment and knowledge sharing
Qualifications
- 6+ years of industry experience in a leadership role
- 3+ years experience in Game Design focused role(s)
- Experience with management practices, including team member feedback and evaluation processes
- Professional experience and passion for leading teams and growing skills/mentoring individuals
- Professional experience with project management software
- Strong understanding of the Systems-based Action RPG Genre
Preferences
- Demonstrable working experience with Unity or Game Engines
- Strong understanding of Last Epoch gained through extensive playtime
- Experience utilizing data/metric based informed decisions
Skills
UnityGame EnginesAction RPGSystems DesignProject Management SoftwareData AnalysisUser ResearchPlaytestingMentoringGame Design