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Design Lead

United StatesGame EngineeringRemote6+ YOE
Summary

Leads design team in developing ARPG systems and mechanics for Last Epoch, managing timelines, mentoring designers, and collaborating cross-functionally from concept to post-launch. Requires 6+ years leadership and deep ARPG expertise.

About the role

Responsibilities

  • Leading your team to define development timeframes, dependencies, and areas of risk to be considered in project planning
  • Manage the design team through modeling, coaching, and caring to grow their skills and deliver maximum impact
  • Collaborate effectively with the producers, engineers, artists, and other key studio leads to determine project design specifications, system mechanics, and ensure successful product implementation and execution
  • Collaborate with cross-functional teams—including art, product management, and engineering—to craft resonant seasonal experiences throughout the year
  • Drive the end-to-end design pipeline from early concepting to post-launch iteration, ensuring a smooth and efficient workflow that meets high-quality standards
  • Work closely with the Design Producer to ensure game meets established art and design goal
  • Contribute innovative and creative design ideas to systems and the game world
  • Utilize many types of feedback, including from the team, playtests, data analysis, and user research feedback to create clear actionable items that improve products and design processes
  • Guide and mentor a team of designers, setting clear goals, providing continuous feedback, and fostering an environment of creativity, innovation, and professional development while championing best practices and standards across projects
  • Ensuring design craft standards are upheld, contribute to Design Department processes and rituals, leveling up our approach to things like recruiting, performance assessment and knowledge sharing

Qualifications

  • 6+ years of industry experience in a leadership role
  • 3+ years experience in Game Design focused role(s)
  • Experience with management practices, including team member feedback and evaluation processes
  • Professional experience and passion for leading teams and growing skills/mentoring individuals
  • Professional experience with project management software
  • Strong understanding of the Systems-based Action RPG Genre

Preferences

  • Demonstrable working experience with Unity or Game Engines
  • Strong understanding of Last Epoch gained through extensive playtime
  • Experience utilizing data/metric based informed decisions
Skills
UnityGame EnginesAction RPGSystems DesignProject Management SoftwareData AnalysisUser ResearchPlaytestingMentoringGame Design