# Senior / Staff 3D Engine Software Engineer - Simulation

**Company:** [Zoox](https://hotfix.jobs/companies/zoox)
**Location:** Foster City, CA
**Role:** Embedded Engineering
**Salary:** $245k – $305k/yr
**Experience:** 7+ years
**Skills:** C++, Python, CUDA, Compute Shaders, 3Dgs, Ray Tracing, Pbr Rendering, Gpu Programming, Lidar Simulation, Radar Simulation
**Posted:** 2026-04-06

> Develops high-fidelity 3D rendering engines for AV sensor simulation (cameras, lidar, radar) in SIL/HIL pipelines. Requires 7+ years in C++/Python/GPU programming, 3DGS integration, and technical leadership experience.

## Job Description

## Responsibilities
- Design, implement, and validate 3D rendering software for sensor simulation deployed in autonomous vehicle (AV) simulation pipelines.
- Collaborate with Synthetic Data and HIL Sim teams to develop rendering novel applications that combine 3DGS and polygonal mesh assets.
- Optimize performance and realism of realtime 3D sensor simulation, including cameras, lidar, and radar.
- Partner with Sim V&V engineers to improve metrics ranging from individual sensor fidelity to real-world AV safety reports.
- Lead 3D simulation engineers and establish best practices to steadily improve trustability and test coverage of SIL/HIL simulation use cases.

## Qualifications
- 2+ years of prior experience as a Technical Lead
- 7+ years of experience developing **C++**, **Python**, and GPU programming
- Experience integrating 3DGS implementations with traditional 3D graphics rendering
- Expertise with GPU programming, such as Compute shaders or **CUDA**
- Solid understanding of high performance real time simulation pipelines

## Bonus Qualifications
- Experience with sensor calibration, including cameras, lidar, and/or radar
- Experience with verification and validation (V&V) for autonomous systems
- Prior experience developing autonomy in AVs or other robotics and computer vision

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