# Product Designer

**Company:** [General Intuition](https://hotfix.jobs/companies/general-intuition)
**Location:** New York, NY
**Role:** Product Design
**Salary:** $180k – $220k/yr
**Experience:** 4+ years
**Skills:** Product Design, Design Systems, Figma, Component Architecture, Design Tokens, Auto Layout, Mobile Design, Desktop Design, Accessibility, UX Design, Prototyping, User Research
**Posted:** 2026-08-03

> Design consumer-facing gaming and creator-community experiences across desktop and mobile. The role requires 4+ years of digital product design experience, strong product judgment, deep Figma and design-systems expertise, and close collaboration with engineers.

## Job Description

## Responsibilities
- Design consumer-facing experiences for gaming culture and creator-driven communities.
- Own product areas end to end, including core player flows and the design system.
- Design polished, accessible experiences across desktop and mobile.
- Ship and iterate closely with engineers through frequent product improvements.
- Build, scale, and maintain design systems, including tokens, components, documentation, and production alignment.
- Collaborate cross-functionally with engineers to ensure accurate implementation of design-system components.

## Requirements
- 4+ years designing consumer-facing digital products, ideally for social or creator-driven platforms.
- Strong product judgment, user-problem orientation, prioritization, and ability to make tradeoffs.
- Holistic product sense across core product loops, onboarding, and retention experiences.
- Iterative product-development approach, including post-launch follow-up.
- Hands-on design-systems expertise, including tokens, components, documentation, and maintaining systems from the ground up.
- Deep Figma expertise, including component architecture, variables, and auto layout.
- Experience designing for both desktop and mobile platforms.
- Understanding of platform-specific UX patterns and accessibility best practices.
- Passion for games and gaming communities, including their language and social dynamics.
- Ability to work in person in New York City five days per week.

## Nice-to-haves
- Experience designing for communities, content creation, or real-time interaction products such as Discord, Twitch, or TikTok.

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