# Pipeline Engineer (Graphics/3D)

**Company:** [World Labs](https://hotfix.jobs/companies/world-labs)
**Location:** San Francisco, CA
**Role:** Backend Engineering
**Skills:** Python, FastAPI, 3D Graphics, Computer Vision, Blender, Maya, Houdini, Unreal, Unity, PyTorch, CUDA, Docker, Kubernetes, React, CI/CD
**Posted:** 2026-04-22

> Builds production pipelines integrating 3D graphics/ML research into reliable backend services and APIs for a web app focused on Gaussian Splat scene generation/editing. Requires strong Python, backend skills, 3D ecosystem fluency, and experience productionizing prototypes.

## Job Description

## Key Responsibilities

- Bridge research and product by working closely with both graphics/computer vision researchers and frontend engineers to ship usable features.
- Turn standalone Python scripts into clean, production-ready systems with clear inputs, outputs, validations, and failure modes.
- Develop backend services, APIs, and tooling that expose complex 3D workflows in a reliable and scalable way.
- Assist in integrations across the 3D ecosystem, including asset import/export and format conversion with common DCC tools.

## Ideal Candidate Profile

- Strong pipeline mindset, with experience turning scripts into production systems with clear inputs, outputs, validations, and failure modes.
- Enjoy building tools and infrastructure that enable others, and take pride in making complex systems understandable and usable.
- Fluency in the 3D ecosystem, including familiarity with 3D algorithms, DCC tools and common 3D file formats, sufficient to design integrations and debug workflow issues.

## Minimum Qualifications

- **Strong proficiency in Python**, including packaging, typing, tooling, debugging, and performance profiling.
- **Strong literacy in core 3D graphics and computer vision concepts**, such as transforms, cameras, coordinate systems, rendering, and visual artifact debugging.
- **Demonstrated experience taking prototypes to production**, including refactoring, testing, CI/CD, versioned artifacts, and reproducibility.
- **Solid backend fundamentals**, including HTTP APIs, **FastAPI** (or similar frameworks), async/concurrency basics, cloud deployment, and service reliability.

## Strongly Preferred / Nice-to-Haves

- Experience with photogrammetry, 3D reconstruction, or Gaussian splat rendering pipelines.
- Hands-on experience with DCC tools such as **Blender**, **Maya**, **Houdini**, **Unreal**, or **Unity**.
- Familiarity with the GPU stack (**CUDA**, **PyTorch**), batch/queue systems, and containerization (**Docker**, **Kubernetes**).
- Frontend adjacency, with comfort collaborating on **React**-based parameter plumbing and UX for technical controls.
- Experience with production pipelines at VFX, animation, or gaming studios.
- A production support mindset, including willingness to iterate on documentation, tutorials, and error messages to improve usability and reduce misuse.

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**Apply:** https://hotfix.jobs/jobs/44d4cf3b-6f8c-4b9f-8f2b-01f451ecb99c
**Canonical:** https://hotfix.jobs/jobs/44d4cf3b-6f8c-4b9f-8f2b-01f451ecb99c